Object-oriented API
// getting the context
var ctx = Delta.query('#example1');
// making two circles
var first = ctx.circle(100, 70, 50, '#0af');
var second = ctx.circle(300, 80, 70, '#a0f');
// adding a stroke to the 1st circle
first.attr('stroke', '2px black');
Yes, it's that easy!
Add and rotate rect
// making a rect
var rect = ctx.rect(200, 50, 50, 50, 'red');
// rotate it on 45 degree
rect.attr('rotate', 45);
Rotate on 1 degree each 10 ms
var rect = ctx.rect(200, 50, 50, 50, 'red');
var i = 0;
setInterval(function(){
rect.attr('rotate', i++);
}, 10);
An object changing its color on hover.
// making a triangle as a path
var triangle = ctx.path([
[100, 10],
[10, 90],
[190, 90]
], 'red');
// adding event listeners
triangle.on('mouseover', function(){
this.attr('fill', 'blue');
}).on('mouseout', function(){
this.attr('fill', 'red');
});
ctx.text('Mouseover me!', 50, 100, 'Arial 14px', 'black');
Add and animate rect
// making a rect
var rect = ctx.rect(10, 10, 50, 50, 'red');
// animate
rect.animate({
x: 300,
width: 80,
height: 80,
fill: 'blue'
}, 10000);